Heron Rummy

Nothing loads until you press play. The game runs in your browser.
About this game
Draw, meld and discard against the heron, but a meld is not finished until you have laid it on the marsh: twelve reed beds, three marked with each suit.
How it works
A run laid on a bed of its own suit scores double, and every neighbouring meld that shares a suit or a rank pays ten more — to you, and to the heron when the neighbour is its own. The obvious bed is often the one that feeds your opponent, and the suits still open on the board decide which cards are worth drawing and which are dangerous to throw.
The match ends when the twelfth bed is laid.
Controls
- Tap or click a card
- Pick it up or put it back
- Stock or Discard pile
- Draw to start your turn
- Lay meld, then a bed
- Place a run or set on the marsh
- Discard
- End your turn with one card
- Call
- End the hand when your deadwood is 10 or less
- M
- Toggle sound
Devices
- Desktop and laptop, with a keyboard
- Touchscreen phones and tablets
The listed devices describe intended input support, not a browser compatibility guarantee. Phone testing on real hardware has not been done yet.




